↝ Description
Started this piece back in May 2021 when I finished watching Re:Zero.
Did a lot of tinkering around with Hair in Cinema4D, extracting as many passes as possible from a single texture, and of course Key, Rim, Booster Lights and Blockers.
↝ Tools used
Cinema 4D, Redshift, OSL, After Effects
Looking at the progress images, you can really see how much the piece taught me about lighting and composition.